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CUSTOM GRAPHICS

INDEX

Most of these are 128 x 128 pixel, single-patch wall textures. Some are 256 x 128. Two are SKY textures. All contain original material, and all but one are entirely original. Some are based on highly processed scans of countertop chips. Some are based on photos that I took myself. One was drawn from scratch.

May be used freely in any wad, mega-wad, or TC as long as the following text or equivalent is included in provided with the wad:

Texture graphic [INSERT FILENAME] by David J. Finnamore doom@elvenminstrel.com

Alternatively, it would be acceptible to include my name and email address in a list of graphics contibutors. And, of course, . :-)

CLICK NAME OR PIC FOR SCREENSHOTS AND D-LOAD.

CASTLEWL1
CASTLEWL2 (256X128)
CASTLEWL3 (256X128)
CMNTWLR1 (256X128)
METLWAL
PERLNDRA (Sky)
REDMNTN (Sky)
RUFLTHR
STUCCO
SUBVERT-[P,B,R]
VERTSTON
VERTVULC
VTSNDSTN
WINDORO[1,2]

David J. Finnamore
Antioch, TN, USA

Latest update 22 February 2006.

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Doom, Doom II, Doom3, Ultimate Doom, and Quake are registered trademarks of id software. Some graphics adapted from Doom™. Like you couldn't tell.